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New Combat Mechanics - Elden Ring: Nightreign

by Dom's Roundtable

 

There's a BUNCH of new mechanics to help you traverse the world and improve your combat skills and abilities over that of Elden Ring which have been implemented in Nightreign, from Parkour, to improved sprinting, to brand new Skills and Ultimate Arts.

 

Even though we do say goodbye to Torrent in Nightreign, we say hello to a new and improved sprinting system, allowing you to run faster than ever before, whilst GAINING stamina after an initial burst of it is used to start sprinting.

 

Alongside this there are many other parkour skills such as double jumping and grappling, which can help you traverse even the steepest of mountains.


You can even glide across Limveld on your Spectral Hawk, before plummeting from great hights due to ZERO FALL DAMAGE!


There are many more new Combat Mechanics, such as Character Skills and Ultimate Arts, all of which we have covered in-depth in the Character Classes post.

 

Another amazing addition to combat is the fact that enemies can now take damage from other sources whilst in the backstab animation, this means your teammates can pile on so much damage whilst you're parrying and riposting the biggest threat.

 

And don't forget there's a load of new move-sets for some enemies and most bosses!

Elden Ring Nightreign



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